目前分類:project ( English only ) (18)
- Nov 26 Sun 2006 12:23
final ding systems
- Jun 06 Tue 2006 09:28
MP fighting schedule - 5
- Jun 03 Sat 2006 02:43
so sad.............
From last week to now, I almost didn't do anything.
The same problem is always occur, I feel a little tired.
What should I do?
- May 27 Sat 2006 00:59
MP fighting schedule - 4
- May 26 Fri 2006 22:36
MP fighting schedule - 3
- May 16 Tue 2006 12:42
MP fighting schedule - 2
- May 10 Wed 2006 01:58
MP fighting schedule - 1
- May 09 Tue 2006 23:08
ent_createlocal(filename, Position, function)
just like the ent_create instruction, ent_createlocal is also used
- May 09 Tue 2006 21:28
MP part & SP part
- May 09 Tue 2006 21:16
playersel.wdl -> office.wdl function call
main()
│
└ level_load
- May 09 Tue 2006 20:21
MP toturial wdl function call
main call
main()
- May 09 Tue 2006 02:54
move_player procedure code
- May 09 Tue 2006 02:12
ent_sendnow(entity)
In a multiplayer state, we can't send too many data to server or the network will lag.
so we set "entity.nosend" flag to on that client won't send data anymore.
but before stop sending data, we must send all the updated data to server first.
- May 09 Tue 2006 01:47
input_scan procedure code
function input_scan()
{
while (1)
- May 08 Mon 2006 19:39
MP toturial scheduling
Chap V Adding Profession Selection Panels .... 4/26 01:20
Chap V ko .... 4/27 02:03
Chap V| & VII ko .... 4/29 01:26
- May 08 Mon 2006 19:36
WAN link command
- May 08 Mon 2006 15:06
test