close
done :
‧the client can move
→ the key is the line
"send_skill(my.animation_state,SEND_ALL)"
‧the camera can move with the client
→ because the function "camera_pos" is executed just in
the main function, it's strange that client can't run
to the end of "player_move" function.
problem :
‧the client's camera can's adjust the pan back to the origin
direction
‧the server can see all the animation, but the clients can't
finish ratio : 20 %
Good job, today!!
‧the client can move
→ the key is the line
"send_skill(my.animation_state,SEND_ALL)"
‧the camera can move with the client
→ because the function "camera_pos" is executed just in
the main function, it's strange that client can't run
to the end of "player_move" function.
problem :
‧the client's camera can's adjust the pan back to the origin
direction
‧the server can see all the animation, but the clients can't
finish ratio : 20 %
Good job, today!!
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